Sucker Punch Cuts 26 Roles as Sony-Backed Ghost Studios Navigates Market Pressures

Published on 26 October, 2026

Sucker Punch eliminates 26 roles


Sony-owned Sucker Punch, the developer behind Ghost of Tsushima and Ghost of Yotei, has carried out layoffs affecting 26 employees, according to an internal notice reviewed by Aftermath and an ex-employee.


The announcement describes the reductions as a response to ongoing market challenges and an assessment of staffing needs for the studio's next project. Leadership acknowledged the difficulty of the decision and said the team is working to support affected staff during the transition. More details about the studio's plans were expected to follow in the days after the notice.


At fewer than 200 employees, Sucker Punch is comparatively small for a triple-A developer, making the loss of 26 people a sizable reduction. The moves arrive despite recent commercial and critical attention for Ghost of Yotei, which has been reported as Sony's best-selling PS5 title of 2026 as of June. The game reportedly trailed Ghost of Tsushima in units sold but surpassed it in revenue, while its expansion Echoes of Sekigahara received strong reviews.


The situation highlights how even successful games can fail to protect a studio from broader industry pressures. The cuts add to a pattern of layoffs affecting high-profile gaming teams, underscoring continued uncertainty for developers in an environment where commercial performance alone may not ensure stable staffing.

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